Change Logs

Every release we ship, and everything that came with it.

4.1.4

Free

Changes

  • Numbers use the new Reddit Mono TrackThirtyTwo font: the same shapes as before, now with every weight built in.

Bug Fixes

  • The lap recap shows in qualifying after a practice session again: it used to wait until you had done more laps than in practice.
  • The lap recap no longer opens when you cross the line in the pit lane.
  • Test Day and Warmup sessions count as practice, and Superpole as qualifying.
  • The chequered flag alert waits for your own finish: on Le Mans Ultimate it showed as soon as the leader finished (needs TrackThirtyTwo plugin 7.3.2 or later).
  • The fuel percentage is right when SimHub is set to US gallons.
  • The fuel line of the lap recap shows G instead of L when SimHub is set to US gallons.

4.1.3

Free

Changes

  • Gaps over a minute read +1:04, and +12m over ten minutes

Bug Fixes

  • The other-class blocks no longer stay empty when the dash was opened before the game
  • Gaps never use more than three digits: a decimal drops as the whole part grows (7.21, 14.2, 142), so two decimals no longer overflow the cell

4.1.2

Free

Changes

  • The dashboard is now named TrackThirtyTwo. With plugin 7.2.8 or later, installing it removes the old TrackThirtyTwo copy.
  • TrackThirtyTwo idle wallpaper, partner logos and plugin notice.
  • Lighter on the CPU: dark mode, the theme and the colours are now cached.
  • The shared LED script drops from 140 KB to 26 KB, so every screen and widget loads less code.
  • Flag alerts also follow the TrackThirtyTwo ONE session flag.

Bug Fixes

  • iRacing: the tyre compounds no longer stay blank.
  • iRacing: Dry tyres show in the value colour.
  • Standings, relative and opponent cells no longer go blank for 30 seconds when the order changes mid-update.

4.1.1

Free

Changes

  • Lighter on SimHub: the header and its action buttons are loaded once for the whole dash instead of once per screen.

Bug Fixes

  • Class standings: gaps in Opponents and Relative now update live instead of only at timing checkpoints (most visible on iRacing). Needs the latest TrackThirtyTwo plugin.
  • Multi-position switch pop-up reads the right buttons on the Pokornyi F499 and the VPG Mission Sim.

4.1.0

Free

New Features

  • Gap Display: decimals and sign on opponents, relative and leaderboard gaps
  • Corner radius setting
  • Coloured brand logos, with a monochrome option
  • A notice screen when the TrackThirtyTwo plugin is not installed

Changes

  • Gaps read + ahead and − behind, everywhere
  • iRacing: three-compound cars show Primary, Alternate and Wet with their own colours
  • Class standings: a rival a lap up shows the full distance, as a duration
  • Settings popups only appear once you are in the car

Bug Fixes

  • Brake bias on oval cars with a −3 / +3 range showed 0 and never triggered a popup
  • F1 25: an invalidated lap is now flagged

4.0.2

Free

New Features

  • Header and Time screen clocks now come from the TrackThirtyTwo One engine on LMU and iRacing, with game data as fallback elsewhere

Changes

  • Relative page rows refresh faster
  • Opponents page: cards, the YOU marker, trails and position dots animate smoothly instead of stepping every half second

Bug Fixes

  • Track map re-fitted inside its frame on the Map page

4.0.0

Free

New Features

  • Powered by TrackThirtyTwo One, the new TrackThirtyTwo race data engine: leaderboard, relative and opponents are computed by the plugin — no data source selection, no third-party extensions needed
  • Adaptive multi-class leaderboard with other-class blocks and nationality flags
  • Class standings as a third Relative mode
  • Purple session/class best-lap highlight on every game
  • New brand logos: Genesis, Oreca, Duqueine, Adess and F1 teams
  • Wind arrow now points relative to the car instead of absolute north
  • Brand logos adapt to the Light theme

Changes

  • Relative page restyled around a reference row
  • Rank shown as 3.4k; PIT/OUT popup resized; relative gap cell widened for signed values
  • Tyre compound letters and colours unified per game
  • Gaps always show 2 decimals, lapped cars show +N L, unknown values show a dash instead of a fake 0.0
  • New Reddit Mono TrackThirtyTwo v2 font across the dashboard
  • Tiered refresh with a shared row cache: the dashboard no longer stalls on large grids

Bug Fixes

  • The last lap stays on screen when the game blanks an invalidated lap (shown in red)
  • iRacing standing starts no longer scramble the leaderboard

4.0.1

Free

Bug Fixes

  • Long class names no longer eat the "- N DRIVERS" suffix in the leaderboard class headers
  • The dashboard version shown in Dash Studio now matches the shipped version, and preview thumbnails were added

3.4.1

Free

New Features

  • Delta Decimals setting: choose 2 or 3 decimals for the delta
  • Cycle Delta Reference hotkey

Bug Fixes

  • Delta no longer freezes or spikes when crossing the line on iRacing
  • Delta no longer runs wild on out-laps and in the pit lane
  • Delta references reset when the session type changes, so a Qualifying lap no longer poisons the Race delta

Free

New Features

  • Compatibility with the new Tyre settings
  • Compatibility with the new Delta settings
  • Compatibility with the new Delta V settings

Changes

  • Delta computation
  • Estimated lap computation

Bug Fixes

  • Fixed Tyre Temperature value on LMU, now display carcass temperature when using the Temperature setting (Temperature Average will display the average temperature of the outside of the tyre still)
  • Leaderboard and Relative best lap colour is now correct
  • Tyre compound mapping updated for LMU
  • Removed artefacts when using light theme with WPF Render
  • Minor UI fixes