Change Logs

Every release we ship, and everything that came with it.

2.1.4

Free

New Features

  • Suspension damage on Le Mans Ultimate, in the same colours as the game's HUD (needs TrackThirtyTwo plugin 7.3.2 or later).

Changes

  • Numbers use the new Reddit Mono TrackThirtyTwo font: the same shapes as before, now with every weight built in.

Bug Fixes

  • The quick glance comes back to the panel you had chosen, and Action A and B keep working on the panels.
  • The lap recap shows in qualifying after a practice session again: it used to wait until you had done more laps than in practice.
  • The lap recap no longer opens when you cross the line in the pit lane.
  • Test Day and Warmup sessions count as practice, and Superpole as qualifying.
  • The chequered flag alert waits for your own finish: on Le Mans Ultimate it showed as soon as the leader finished (needs TrackThirtyTwo plugin 7.3.2 or later).
  • The fuel percentage is right when SimHub is set to US gallons.
  • The fuel line of the lap recap shows G instead of L when SimHub is set to US gallons.
  • The wheel's multi-position labels no longer vanish at every flag when flag alerts are set to Off: they hide only behind an alert drawn over them. On the standard, Wide and XL sizes.

2.1.2

Free

Changes

  • The dashboard is now named TrackThirtyTwo. With plugin 7.2.8 or later, installing it removes the old TrackThirtyTwo copy.
  • TrackThirtyTwo idle wallpaper, partner logos and plugin notice.
  • Lighter on the CPU: dark mode, the theme and the colours are now cached.
  • The shared LED script drops from 140 KB to 26 KB, so every screen and widget loads less code.
  • Flag alerts also follow the TrackThirtyTwo ONE session flag.
  • The redline comes from the plugin: the car's own redline for the gear engaged with Car Specific RPMs, otherwise SimHub's.

Bug Fixes

  • iRacing: the tyre compounds no longer stay blank.
  • iRacing: Dry tyres show in the white colour.
  • Standings, relative and opponent cells no longer go blank for 30 seconds when the order changes mid-update.
  • LAST LAP NRG shows the last lap. It showed the oldest of the last seven laps.

2.1.1

Free

Changes

  • Lighter on SimHub: each ADZ is now loaded once instead of twice, which cuts memory use once Fast Glance has been used. Releasing Fast Glance still brings you back to the panel you were on.

Bug Fixes

  • Class standings: gaps in Opponents and Relative now update live instead of only at timing checkpoints (most visible on iRacing). Needs the latest TrackThirtyTwo plugin.
  • Multi-position switch pop-up reads the right buttons on the Pokornyi F499 and the VPG Mission Sim (Standard, Wide and XL).

2.1.0

Free

New Features

  • Gap Display: decimals and sign on opponents, relative and leaderboard gaps
  • Corner radius setting
  • Coloured brand logos, with a monochrome option
  • A notice screen when the TrackThirtyTwo plugin is not installed
  • Track condition on Le Mans Ultimate and rFactor 2
  • Wide: track temperature and clock

Changes

  • Gaps read + when the car is ahead of you and − when it is behind, everywhere
  • iRacing: three-compound cars show Primary, Alternate and Wet with their own colours
  • Opponent Class standings: a rival a lap up now shows the full distance, as a duration
  • Settings popups only appear once you are in the car

Bug Fixes

  • Popup set to OFF still showed up
  • Brake bias on oval cars with a −3 / +3 range showed 0 and never triggered a popup
  • F1 25: an invalidated lap is now flagged and kept in the lap history

2.0.2

Free

New Features

  • Session clock (time of day) now comes from the TrackThirtyTwo One engine on LMU and iRacing, with game data as fallback elsewhere

Changes

  • Relative and Opponents lists refresh faster, and the player row highlight updates in real time on Wide/XL/UXL

Bug Fixes

  • The player class badge next to the position showed CAT instead of the real class name and colour

2.0.0

Free

New Features

  • Powered by TrackThirtyTwo One, the new TrackThirtyTwo race data engine: leaderboards, relatives and opponents are computed by the plugin — no data source selection, no third-party extensions needed
  • Support for every game SimHub supports, with per-class positions and class colours (team colours on F1)
  • Nationality flags on leaderboard and relative rows (hidden automatically on sims without nationality data)
  • Class standings as a third Relative mode, and Class on track as a third Opponents mode
  • Purple session/class best-lap highlight on every game
  • Gear Redline Indicator: the central gear flashes red at redline (toggleable in the plugin)
  • New brand logos: Genesis, Oreca, Duqueine, Adess and F1 teams

Changes

  • Practice and Qualifying leaderboards show the best-lap delta to the leader instead of race gaps
  • Opponents zone position and rank restyled: class strip, gradient position badge and licence-coloured rank
  • Lap Time History restyled on all four history zones: value-coloured strip, gradient and lap number on the card
  • Player row highlighted in a solid class-tinted colour, adapted for the Light theme
  • Gaps always show 2 decimals, lapped cars show +N L, unknown values show a dash instead of a fake 0.0
  • Tyre compound letters and colours unified per game (F1 broadcast colours, WEC convention on LMU, Dry/Wet on iRacing)
  • New Reddit Mono TrackThirtyTwo v2 font across the dashboard
  • ADZ lap counter widened to 3 digits
  • Tiered refresh with a shared row cache: the dashboard no longer stalls on large grids

Bug Fixes

  • The last lap stays on screen when the game blanks an invalidated lap (shown in red)
  • iRacing standing starts no longer scramble the leaderboard
  • F1 lap-limited races are no longer treated as timed races

2.0.1

Free

Bug Fixes

  • The dashboard version shown in Dash Studio now matches the shipped version
  • Preview thumbnails added so the dashboard shows correctly in the SimHub dashboard list

1.7.1

Free

New Features

  • Lap Time History: new Adaptive Display Zone with your recent laps, delta to best and fuel used per lap
  • Fuel Target on the Lap Time History zone: target value, toggle, and Increase/Decrease hotkeys (hold to sweep faster)
  • Track Rivals: new Adaptive Display Zone
  • Damage Adaptive Display Zone enabled
  • Delta Decimals setting: choose 2 or 3 decimals for the delta
  • Cycle Delta Reference hotkey
  • Both new zones available in the Fast Glance lists

Bug Fixes

  • Delta no longer freezes or spikes when crossing the line on iRacing
  • Delta no longer runs wild on out-laps and in the pit lane
  • A standing-start lap can no longer become the delta reference
  • Delta references reset when the session type changes, so a Qualifying lap no longer poisons the Race delta

Free

New Features

  • Compatibility with the new Tyre settings
  • Compatibility with the new Delta settings
  • Compatibility with the new Delta V settings
  • Inputs Limit indicators

Changes

  • Delta computation
  • Estimated lap computation

Bug Fixes

  • Fixed Tyre Temperature value on LMU, now display carcass temperature when using the Temperature setting (Temperature Average will display the average temperature of the outside of the tyre still)
  • Tyre compound mapping updated for LMU
  • Removed artefacts when using light theme with WPF Render
  • Minor UI fixes